Each driver has a different way of looking at corners and expressing notes. I have been trying and testing a lot to bring out the characteristics of each pacenote for EA WRC. (Also in RBR) In the chart below, I have listed the differences between the notes in EA WRC and the co-driver mods. Please read it
This is a long term project that I aim to release one Co-Driver mod every month or two, with the ultimate goal of creating at least 10 Co-Driver mods to introduce a variety of pacenotes to EA WRC drivers.
I became a fan of Kris Meeke and Paul Nagle after watching their 2015/2016 Finland onboard video in 2017. I also discovered RBR around the same time and made Paul Nagle's pacenotes, which was 8 years ago. This is why I chose Paul Nagle mod as my first EA WRC Co-Driver mod.
More information about this mod, please refer to the video description in the link below.
10.I shared my controller settings to Steam Layout option.
+ Button -> Keyboard Arrow key
L4 -> ESC
R4 -> ENTER
L5 -> Left mouse
R5 -> Right mouse
Triange -> S Key (for tuning option on RBRTM plugin)
R3 -> Tilt Control on/off (*very useful on Tarmac stages)
11.Options - Controls - Controller Setup
Here is my settings.
*2 analog sticks are cannot separated two axis. So, you should bind the L2/R2 to <Accelerate and Brake>.
12.Options - Controls - Filter Settings.
This is important settings for better control experience with Steamdeck analog stick.
Steering - Axis
Throttle - Axis
Footbrake - Axis
*CAR TUNING GUIDE*
This game is difficult to drive because of the overpowered vehicles and lack of gravity. However, I cannot agree with the opinion that it is 'impossible to drive'.
The fundamental problem is that the basic tuning values of the vehicles are a mess. (Especially the Gravel Tuning)
This means that if you can properly modify the tuning values for each vehicle, you can drive enjoyable.
These settings are generally the same for any 4WD vehicles.
It is even okay to apply the exact same tuning values, as RBR's vanilla physics do not fully embody the characteristics of the vehicle.
Differential Torque
To reduce oversteer, lower the rear value by 100 or more.
Dampers
In particular, Gravel defaults are a mess.
In the gravel,
Lowering bump to 2.5~3.5
Lowering fast bump to 4~6
Lowering threshold to 0.3
In general for Springs, it is better if the front have slightly higher values than the rear.
The Tarmac is fine even if you just lower the threshold.
Default values
Modified values
Springs
Also, default is not good.
Length - +20~30 on gravel
Stiffness - -15~20 on gravel
Default values
Modified values
Rollbar (for Gravel)
Default value is too much stiffness.
Lower as much as possible.
Geometry
Generally, camber is between -2 and -1.5, and toe is around -0.2.
Lowering your tire pressure will greatly improved tire grip.
Brake bias is very important(especially for analogs of steam decks).
Reduce rear brakes and increase front brakes so that the front/rear ratio is around 75:25.
This is a launcher made by a Russian game team. You can play the MW series on Windows 10 without any problems with this pack. When you unpack it, your antivirus may misidentify 3 files as viruses. However, this is not a virus, but a problem caused by Dgvoodoo.
If you have faith for this pack, I think this launcher is the best MW pack over the net.
*Alternatively, there are install guides for each series on Reddit's page.
MechWarrior2(Windows) and HeavyGear1 require that the main controller be assigned as the #1 controller. If you use multiple controllers, you may often find that your HOTAS changes to a different ID. This makes it easier to recognize your HOTAS as the #1.
Classic simulations -including MechWarrior- can only recognize one joystick. After recognizing HOTAS as #1 with the app above, use HIDHIDE to hide the rest of the controllers before running the game.
*if you installed the MW3 with Quadrology and want to 21:9 or more wider aspect ratio, do not use the Quadrology MW3 launcher. (Install is okay)
1.Instead MW3 launcher, download the dgvoodoo and extract the files to MW3 main folder.
2.Go to MS\x86 folder and copy all files to MW3 main folder and use the FOV fix.
Below method is only for multi-monitors
3.On Dgvoodoo, select the 'Windowed / Stretched' on General tab on dgvoodoo.
4.Maybe you can't use the mouse cursor when you run the game. Press Control+Alt+Delete to launch Task Manager. This will show your mouse cursor and you can adjust its position on the screen.
Actually, I can use the analog pedals with this method but it doesn't bring the FFB (I don't know why T^T) so I'm still use the pedals on digital input with JoyToKey.
This game is super old, so it can recognize only ONE controller. So hide all of controllers for except the main controller with HidHide before run the game.